Lead Computational Designer
Andrew is a graduate architect with experience working across a range of sectors including transport, planning and urban design, sport and convention & exhibition, both in Australia and internationally.
Andrew has worked at Cox Architecture nationally since 2011. He first started as a student working on the Adelaide Oval Redevelopment, and that project saw him through to graduation. Eventually Andrew transferred to Sydney to work on international Cox projects.
He specialises in digital design, specifically parametric design, complex geometry, geometric rationalisation and structural resolution. Andrew is an integral part of the Cox Advanced Geometry Unit (Cox AGU), a national internal geometry research group. He has lead several internal research projects in optimising BIM workflows with Revit and improving design tools for Stadia and Urban planning. Andrew has had a strong connection with UniSA and UNSW with tutoring and research and development.